Oth Khotsimeuang

Lighting Artist & Designer


the Idea

To create the best images possible while working work with the top creatives in our industry 

Unity Technologies                              2018-current
Art Director

-Developing concepts for animated short film projects
-Art direction collaboration with artist, modelers, designers
-Character, Prop, Environment Design
-Responsible for Color scripts, Look and Feel of film
-Virtual Painting in a film production environment
-Real-time lighting with Unity Engine
-Articulate designs to internal stakeholders
-Communicate development of shaders, lighting and
artistic tools for internal research and development

Baobab Studios                                              2017
Visual Development Artist

Project "Rainbow Crow"
-Color scripts for sequence lighting keys, fx transitions

Sony Pictures Imageworks                     2015-2017
Senior Lighting Technical Director

Environment and character lighting using Katana & Arnold

Oculus Story Studio                               2015
Lighting Artist (contract)

Character lighting in unreal engine 4 with in-house tool sets
Project "Henry" (Oscar award winner)

PDI/DreamWorks Animation                2007-2015
Lighting and Compositing Artist

Responsible for learning complex lighting and rendering setups
Creating and customizing setups from master lighters
Building setups for one-offs and new set lighting areas
Perform tech-fixing and shot finaling, Nuke compositing
Collaborating with fx, cloth, hair, surfacing and layout departments
Color grading and seamless fx integration
Finishing shots and meeting deadlines while ensuring the production designers approved vision

Othbot Illustration                              2010-present
Artist, Owner

Online Illustration print store, products and distribution
Visual development concepts, business management
Gallery Show management

Software and Skills

Arnold Render, Katana, Maya, Nuke Compositing, Linux, Photoshop, Premiere, Painter, Zbrush, Acrylic, Oils, Watercolor, Color Design,
Illustration, Storyboarding, Unreal Engine, Unity, Oculus Quill


  • 10+ years of Feature Animation Experience
  • Worked on 12 animated films and 2 tv specials
  • Adaptable to learning many technical programs to create images
  • VR painting, Technical Artist Background
  • Digital painter & VFX artist


Ringling School of Art and Design              2003-2007
BFA, Computer Animation

Schoolism                                                      2013
Lighting Design for Animation
Design and Color classes taught by Nathan Fowkes

Imaginism Studios Toronto Workshop         2012
Concept artist bootcamp and solo illustration business practices instructed by
Bobby Chui & Thierry La Fontaine 


Costume making, horror movies, RPG videogames, 


Art Saves Lives Show                                    2017
San Francisco, CA

"Boys of Melody", Solo Exhibition                   2015
MagnetSF Gallery
San Francisco, CA

Refrences available upon request

Feature Animation Credits

The Emoji Movie
Smurfs: The Lost Village
Penguins of Madagascar                                    
Mr. Peabody and Sherman                                  
Rise of the Guardians                                         
Madagascar 3                                                      
Kung Fu Panda 2                                            
How to Train Your Dragon
Monsters Vs Aliens
Madagascar 2


TV Show Credits

Merry Madagascar special
Shrek Holiday special

VR Short Films

Rainbow Crow